![]() Having maindeck Bolt made my game versus random decks so much better, because I don't scoop to a single Canonist anymore (yes I know you can beat Canonist slowly with Ascension, but still). If you are worried about losing to random hatebears, the Bolts are pretty good, and I might sideboard in Pyroclasm too. You can still lose to quick Geist though. The blue decks basically can't beat it if they try to sit on counters. A high singularity means that the deck is running cards that are less common in that archetype. () Singularity measures the grade of deviation from the standard average deck on that archetype. () Prices based in average price in TCGPLAYER.COM store. I had 2, and I am probably going up to a 3rd. Pyromancer Ascension is also known as Combo, Izzet Ascension. If you're losing to disruption, just put Gigadrowse in your sideboard. I am confident it is not good enough now.ģ) Peer through Depths is interesting, but it doesn't find Ascension. I only barely had enough mana to make it good in UR Storm, and that was with Electromancer and Seething Song. I cut Pyretic and was never sad about it.Ģ) Epic Experiment seems like trash now. Its main issue comes in finding/sticking a Pyromancers Ascension in a reasonable time period, and general play difficulty with all the decisions one has to make. Capable of turn two kills, its more of a 4 or so deck. I was finding that I was drawing them too often and they weren't good enough. Further, it is fairly fast, and can be pretty resilient. It's without the spaces.ġ) I originally had both Pyretic and Desperate Ritual. Have you played any sideboard games with it? It seems like boarding out anything would be seriously detrimental to the combo. Is a single Past in Flames enough? Do you ever have fizzles because of not finding it? To go infinite with Manamorphose and Remand, you actually need two Ascensions.OK I get the infinite go with the two Pyromancer Ascension, Manamorphose, and Remand. Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. It's pretty easy to do 20 once you untap with an active Ascension. Pyromancer Ascension a Modern MTG deck played by Scandimaniac in MTGO Modern League on. Pyromancer Ascension Enchantment Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. You can also limit the amount of gas you need by casting Grapeshot for about 8-9 (easy) and then either Past in Flames or Remanding it and recasting it. It is possible though to do the full 20 with either Lightning Bolts or Grapeshot. You don't need to do a full 20 with Grapeshot because of Lightning Bolts. Product Details Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. On a typical good draw, you'll cast Ascension on turn 2, make it active on turn 3, and kill on turn 4. If you ever get to copy a Manamorphose with Pyromancer Ascension, you basically can't lose.
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